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List Of Class Ii Slot Machines Play
Summary: Class II slot machines are found in Indian casinos (Class III is Vegas-style, or RNG). The reason why Class II exists is because originally, Indian casinos were only allowed to offer bingo, including electronic bingo. Modern Class II slot machines look and act just like an RNG slot machine.
At least two people must be playing in order for a Class II machine to run (one time I was unable to play because no one else was there). A bingo server draws a number about once a second. When you hit spin, the computer generates your bingo card and then it goes through all 23 possible winning patterns (22 normal patterns like T, corner spots, diamond, etc., and then this bizarre final 23rd one that a blackout in 75 balls wins a penny). A winning bingo pattern makes the reels stop at just the right spot so you win that much (no different than an RNG slot machine, just a different way of determining whether you win or lose). I read the help files on the machine but it doesn't explain everything. It doesn't explain how you get a red screen. Sometimes when you win, the screen turns red and the reels spin again, and when this happens, you always win something which is more than what you just won (i.e., not a regular free spin which can lose). I have never won a penny (that weird 23rd winning pattern). Probability of winning on a single payline is about 1 in 5 with the distribution of wins similar to an RNG machine, with lots of small wins and few large wins.
I've played these early in the morning when the casino is almost empty and at busy times to see if I can detect any pattern of advantage or disadvantage, and I can't tell. I've won when it's dead and lost when it's dead and I've won when it's busy and lost when it's busy.
Does anyone know if there is a player advantage or disadvantage to playing Class II slot machines when the casino is quiet or busy? Is the probability of winning exactly the same for bet 3 as it is for bet 1? (with the only difference being that the jackpot pays a bigger multiple of bet amt, similar to video poker)
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This is a list of potential restrictions and regulations on private ownership of slot machines in the United States on a state by state basis. Laws restricting noncommercial ownership/use of mechanical & digital games of chance.
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In general, the competitive element of a class II slot accounts for only about 1% of the return. It will generally go to whoever completes a certain pattern first. You could be competing with other players anywhere in the casino or even the world. The competitors may be playing on entirely different themed machines too.
The other 89%, or so, of the return comes from 'consolation prizes,' which are fixed prizes for fixed patterns.
It is that 1% of the competitive element that makes them legal.
In my opinion, if you're going to legalize slots, then just legalize them. Quit kidding yourself that class II slots are really bingo.
I've designed some class II slots so know a fair bit about the regulations and how they are designed.
In general, the competitive element of a class II slot accounts for only about 1% of the return. It will generally go to whoever completes a certain pattern first. You could be competing with other players anywhere in the casino or even the world. The competitors may be playing on entirely different themed machines too.
The other 89%, or so, of the return comes from 'consolation prizes,' which are fixed prizes for fixed patterns.
It is that 1% of the competitive element that makes them legal.
In my opinion, if you're going to legalize slots, then just legalize them. Quit kidding yourself that class II slots are really bingo.
List Of Class Ii Slot Machines Online
Hey Wizard, I hate to necro this thread, but I was wondering - how is the RTP calculated for class II bingo slots when you never know how many people are going to be competing for that prize? As you mentioned, it's a small portion (1%), but how is that 1% calculated, if it can be? And wouldn't a busy casino theoretically bring down the RTP of the machine? Is there some sort of universal assumption on the average numbers of players that might be in on a game or something?Thanks so much!
Class II slot machines look and act just like an RNG slot machine. Does it similar to skill based gaming machine or slot machines?
I would say they operate most similarly to Pace-O-Matic machines. Some other machines just, “Play,” the pre-seeded pool of spins over and over, whereas (from what I can tell from the patents) POM’s randomly select a result from the remaining pool of spins, kind of similarly to the Class II central server.
I also thought POM banks had a linked pool of spins, but that’s apparently not necessarily true is because I found two POMs in one location—one is out of $0.40/bet spins on a particular game and the other isn’t.
I would say they operate most similarly to Pace-O-Matic machines. Some other machines just, “Play,” the pre-seeded pool of spins over and over, whereas (from what I can tell from the patents) POM’s randomly select a result from the remaining pool of spins, kind of similarly to the Class II central server.
I also thought POM banks had a linked pool of spins, but that’s apparently not necessarily true is because I found two POMs in one location—one is out of $0.40/bet spins on a particular game and the other isn’t.
I wouldn't say Class II slot machines operate like POMS. The results are actually completely random & based on a math model, just like traditional slots. The difference is that the randomness is not based on where the reels land, it's based on the outcome of the bingo draw. Making it play 'like a slot' as a designer can be challenging because getting the desired volatility etc can be difficult to translate from traditional math models.
I wouldn't say Class II slot machines operate like POMS. The results are actually completely random & based on a math model, just like traditional slots. The difference is that the randomness is not based on where the reels land, it's based on the outcome of the bingo draw. Making it play 'like a slot' as a designer can be challenging because getting the desired volatility etc can be difficult to translate from traditional math models.
I agree with you, and that's actually kind of my point. The Class II slot machines randomly choose a result from the, 'Pool,' of remaining results in the central server and POM's do the same exact thing, according to their patent. The difference with POM is that the entire pool of results seems to be exclusive to an individual machine, (or maybe they can sometimes be linked) but either way, it's randomly chosen from the remaining results.
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Hey Wizard, I hate to necro this thread, but I was wondering - how is the RTP calculated for class II bingo slots when you never know how many people are going to be competing for that prize? As you mentioned, it's a small portion (1%), but how is that 1% calculated, if it can be? And wouldn't a busy casino theoretically bring down the RTP of the machine? Is there some sort of universal assumption on the average numbers of players that might be in on a game or something?
Thanks so much!
The way it tends to work is the game will group 2 or more players together who made a bet at nearly the same time, say within a second of each other. Then the first player to complete some particular pattern (in the fewest balls) will win a very small prize. I wish I could take it further, but that's about all I know. When I do a class II game, the game maker will somehow tack on a competitive element, I only get asked to do the 'base game.'
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I would say they operate most similarly to Pace-O-Matic machines. Some other machines just, “Play,” the pre-seeded pool of spins over and over, whereas (from what I can tell from the patents) POM’s randomly select a result from the remaining pool of spins, kind of similarly to the Class II central server.
I also thought POM banks had a linked pool of spins, but that’s apparently not necessarily true is because I found two POMs in one location—one is out of $0.40/bet spins on a particular game and the other isn’t.
The ones I have seen don't work like that. The outcome is based on a fair bingo card and ball draw. I'm not saying there isn't anywhere that does it the way you describe, but I think I can speak for California (when there were class II), Oklahoma, and New Mexico.
I agree with you, and that's actually kind of my point. The Class II slot machines randomly choose a result from the, 'Pool,' of remaining results in the central server and POM's do the same exact thing, according to their patent. The difference with POM is that the entire pool of results seems to be exclusive to an individual machine, (or maybe they can sometimes be linked) but either way, it's randomly chosen from the remaining results.
Hmm, as far as I know, Class II (Bingo) slots are not selecting a result from a pool of remaining results or a pool at all. Class II bingo is legal because you are actually playing Bingo behind the scenes, so mechanically, it must actually operate exactly like live bingo.
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To the untrained eye, every slot machine looks the same. But did you know there’s a huge difference between class ii vs class iii slot machines?
Almost every country in the world regulates some form of slot machines. They are offered to the adult public within licensed land-based casinos, online casinos, taverns, clubs, airports and/or charitable gaming facilities. While they all tend to look the same, there may be some very distinct, almost imperceptible differences between them. It all depending on whether they are Class II orClass III slot machines.
The legal delineation between class ii vs class iii slot machines is a purposeful one. They gives regulators more control over what types of games – and exactly how much winnings – players have access to. The decision to place one type or another in various facilities is often determined by the type of license an operator possesses, and the laws of the jurisdiction.
In many cases, especially throughout Canada, only full-scale casinos are permitted to host class iii slot machines. These are the kind found in major gambling destinations like Las Vegas, Atlantic City and Macau. Charitable gaming facilities, like the 30+ provincially regulated bingo halls across Ontario, are restricted to class ii slot machines.
Class II vs Class III Slot Machines
The easiest way to describe the difference between class ii and class iii slot machines is to compare the traditional class iii variety – those found in Vegas – to a scratch off lottery ticket. When a lottery agency prints tickets, they know exactly which ones are winners, and exactly how much profit they’re going to make once they are all sold.
That’s how class ii slot machines work. They are programmed like instant win lottery tickets. Every spin is predetermined as a winner or loser, and every winning spin’s value is already programmed into the machine.
Class iii slot machines are built on the foundation of a Random Number Generator (RNG). Patented in 1984 by Norwegian mathematician Inge Telnaes, the RNG is capable of giving a slot machine complete and utter unpredictability, while giving manufacturers control over the probability of outcomes.
Before Telnaes invented the first virtual reels with RNG technology, a slots’ payout percentage was based entirely on the number of reels, and the number of symbols on each reel. If a 3 reel game had 8 symbols per reel, there would be exactly (8x8x8) 512 possible combinations, meaning it would pay its jackpot, on average, 1 in every 512 spins.
Slot Machine Classes By the Law Books
Any educated gambler would prefer to play class iii slot machines. Their odds of hitting a large jackpot are always higher. The RNG ensures that a jackpot can pay out at any given moment, not when the machine decides it’s time. But in many jurisdictions, the availability of class ii and class iii slot machines is determined by local and/or federal law.
The classifications of slot machines was first introduced by the Indian Gaming Regulatory Act of 1988, which defines class ii vs class ii slot machines. Note that Class I gaming refers to traditional Indian gaming based on a tribe’s cultural ceremonies and/or celebrations, thus has no bearing on any type of slot machines.
IGRA Definition of Class II Slot Machines
The term ‘‘class II gaming’’ means—
(i) the game of chance commonly known as bingo…pull-tabs, lotto, punch boards, tip jars, instant bingo, and other games similar to bingo…
The definition explicitly excludes:
“…electronic or electromechanical facsimiles of any game of chance or slot machines of any kind”.
IGRA Definition of Class III Slot Machines
The term ‘‘class III gaming’’ means all forms of gaming that are not class I gaming or class II gaming.
Knowing the Difference Between Classes
A I said before, class ii and class iii slot machines look exactly the same. They use the exact same style of reels and graphics, and present the same types of features. A mere glance at the game screen, and you’d never know one from the other.
The easiest way to tell the difference between class ii vs class iii slot machines is to look at the signage in the gaming facility. By law, only class iii slot machines can actually be called “slot machines”. All class ii games will be referred to by another name.
Common names for class ii slot machines include Video Lottery Terminals (VLTs) and Bingo Liners (machines programmed to pay out like a bingo card game). In Ontario, they are called TapTix machines (because it’s like tapping a button to play a scratch off ticket).
Whatever name they may go by, if the casino or gaming facility doesn’t call them “slot machines”, they are not real class iii slot machines.
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